The list below is derived from dundoc.com GDD template.
- Game Introduction – Completed in Unit 3
- Genre
- GamePlay
- Target audience & platforms
- Look and Feel
- Story
- How to Play
- Technical – Completed in Unit 4
- System Requirements
- Game Architecture
- User Interface (controls)
- Artwork (design)– Completed in Unit 4
- Technical Requirements
- Heads Up Display (HUD)
- Characters
- Character 1
- Character 2
- Etc…
- Level Design
- Global Elements
- Player View
- Game Flow Chart
- Development – Completed in Unit 4
- Abstract Classes/Components
- Derived Classes/Component Compositions
- Audio & Sound F/x– Completed in Unit 4
- Technical Requirements
- Player Elements
- Global Elements
- Splash Screens
- Menu Fx
- Marketing– Completed in Unit 5
- Key Features