Compose, record, mix, and master a song with these elements by the end of the course:
Monday, July 16th
- Participate in the Netsmartz.org Internet safety discussion about being safe online
- Learn hearing safety in the listen smart video and soundadvice.info web site
- Learn about copyright from the example video: coffee and the Creative Commons, search.creativecommons.org, Get Creative, and Free Sound Music Resources
Blog Portfolio and Being Organized
- Create Edublogs.org blog account and email Mr. Le Duc your Edublogs address, email@example.com
- Explore options for an About Me page
- Review Trusted Systems – use it daily
Pitching and Presenting
Learning Styles and Customizing the Class
- Create a YuGiOh Personality Card
- Create accounts in the Social Media Contract at home, if you did not finish them in class
- Review accounts in the Social Media Contract, why we use each, and check for safe settings
- Review Mr. Le Duc’s diigo.com social bookmarks
- Add the bookmarklet tool to your browser
- Bookmark some web sites at your own Delicious web site
- Explore Edublogs.org blog account and how it works
- Add links to accounts
- Review common blog tools
- Adopted a Trusted System – use it daily
- Most productions will be in teams with students taking on various production roles
- Length of class: 2 years
- Occupational Ed Elective Credit: 9, 10, 11, and 12
- School of Rock – Recording Arts and Sound Reinforcement Technology OSPI CIP Code 100203 A course that prepares individuals to apply technical knowledge and skills to the production of sound recordings as finished products or as components of film/video, broadcast, live, and mixed media productions. Includes instruction in sound equipment operation and maintenance; music, dialogue, and sound reinforcement effects recording; sound track editing; dubbing and mixing; sound; tape, disk, and CD production; digital recording and transmission; amplification, effects, Foley; and working with producers, editors, directors, artists, and production managers.
The School of Rock framework is designed with information from numerous industry and professional sources including:
- Eargle, John (2005). The Microphone Handbook. Focal Press; Second Edition.
- Goodall, Howard (2006-11-18). How Music Works Series. Channel 4, BBC.
- Hass, Jeffrey, Gibson, John and Warren, Alicyn (2016-06-29). http://www.indiana.edu/~emusic/ Center for Electronic and Computer Music. Indiana University.
- Music & Entertainment Industry Educators Association (MEIEA) Standards, http://www.meiea.org/Journal/Vol.10/Tough-2010-MEIEA-Journal-Vol-10-No-1-p149.pdf
- Owsinski, Bobby (2013-05-01). The Mixing Engineer’s Handbook, Second Edition. Course Technology PTR.
- Owsinski, Bobby (2013-09-30). The Recording Engineer’s Handbook. Course Technology PTR.
- Plummer, Mary (2014-07-09). Apple Pro Training Series: GarageBand. Pearson Education.
- Powell, John (2010-11-03). How Music Works: The Science & Psychology of Beautiful Sounds, from Beethoven to the Beatles and Beyond. Little, Brown & Company.
- Randlette, Peter, (2016-06-29). Instructor of Digital Media, Sound Design, Media Technology. Evergreen State College.
- Weiss, Matthen, (2014-09-10). The Pro Audio Files http://theproaudiofiles.com/teaching-music-production/
The Power of Project Based Learning
- This course is based on project-based learning or PBL, an educational model demonstrated to help students develop 21st skills.
Screencasts – Assistance in Self-Directed Learning
- Screencast videos are recorded of many lessons to support learning and are available on the web site for viewing anytime at school or at home
- Instructional Formatting (How to read Mr. Le Duc’s directions)
- Projects and Daily Work
- Final and Portfolio Tools
- These tools are used throughout the year
- Final Requirements
|Level||Letter||Skyward High %||Skyward Low %||Descriptor|
|4||A||100.00%||92.50%||Advanced. Consistently exceeds proficient level of standard(s).|
|3.5||A-||92.49%||86.67%||Proficient but partial success at advanced level.|
|3||B||80.83%||75.00%||Proficient. Consistently (usually) meets standard(s).|
|2.5||B-||74.99%||66.67%||Basic but partial success at proficient level.|
|2||C||58.33%||50.00%||Basic. Inconsistently (occasionally) meets standard(s).|
Grade Scoring Table
Self Authored Projects
- Technical and creative media skills are developed through project work, working toward mastery
- Projects are composed of a plan and a product
- Each project is about two weeks in length
- Students produce projects throughout the term
- Students present the product the last day of the project cycle
Skills Development Projects
- Skills development is embedded into each project with emphasis on 21st Century world of work core skills
- Students will receive a daily grade for being on task with the daily work. Credit will be reduced for any conduct not contributing to an academic atmosphere. Credit will not be granted if the student is absent, but the points can be made up upon return. Please refer to the online class schedule ad Skyward for missing work and consult with the teacher for make-up work.
- Students will publish blog entry detailing their work for projects
- Included in the entry will be a paragraph highlighting what was done and learned
- A screenshot showing an example of the work and progress will be included
- Sample Student Evaluation
- Students will maintain a journal
- The journal details what was done and learned
- Sample journal entry
- Students will contribute to the learning community in a meaningful way
- 21st Century Skills will be demonstrated daily