DunDoc GDD Sections

The list below is derived from dundoc.com GDD template.

  • Game Introduction Completed in Unit 3
    • Genre
    • GamePlay
    • Target audience & platforms
    • Look and Feel
    • Story
    • How to Play
  • Technical Completed in Unit 4
    • System Requirements
    • Game Architecture
    • User Interface (controls)
  • Artwork (design)Completed in Unit 4
    • Technical Requirements
    • Heads Up Display (HUD)
    • Characters
      • Character 1
      • Character 2
      • Etc…
    • Level Design
    • Global Elements
    • Player View
    • Game Flow Chart
  • DevelopmentCompleted in Unit 4
    • Abstract Classes/Components
    • Derived Classes/Component Compositions
  • Audio & Sound F/xCompleted in Unit 4
    • Technical Requirements
    • Player Elements
    • Global Elements
    • Splash Screens
    • Menu Fx
  • MarketingCompleted in Unit 5
    • Key Features

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